There was a discussion on the Mastering Dungeons Discord overnight about TTRPG editors and the different types that are involved in the production of big budget books. I have some pretty hot thoughts on the topic, so I figured I’d jot some of them down before getting to work on my own writing. The Void. …
Category: Uncategorized
Appendix Ehhnn
I’m late to the party for the Appendix N blogwagon, but that’s fine. A fair criticism can be levied at modern Dungeons & Dragons that it has become self-referential. It no longer pulls from myth or folklore, instead it has created its own worlds, and in fact, has come to inform the fantasy genre as …
Looking Back: The Barovian Book of the Dead
I have looming writing deadlines, yay! It follows that this is an ideal time to kick off a blog series that I’ve wanted to do for quite a while. I’m going to go through the adventures I’ve written and put down what I remember of them and the experience of writing them. Then I’ll read …
Continue reading Looking Back: The Barovian Book of the Dead
Fight the System, Fight Back
I sometimes see people ask questions online like, “How do I make an adventure that fits the story I want to tell?” This is usually followed by a more technical question about the structural challenges they’re facing, or a more subtle question about how to convince their players to follow the path they’re envisioning. While …
Greater and Lesser Ogres
I really have a soft spot for these bog standard monsters. Goblins, gnolls, ogres, I love them all. You know what you’re getting with an ogre, a big bruiser. The standard ogre weighs in at CR 2, and this is where our problems start: by the DMG math, it should only be CR 1. Sigh. …
You must be logged in to post a comment.