I present for your amusement and/or scorn, a variety of weirdo mechanics to look over and/or try in your fifth edition Dungeons & Dragon game, or any other dice game that they might fit into. Someday I'll make a Patreon and store these in a PDF there. Mid-vantage: For when you want things to be …
Tag: 5e
Winter Fantasy Recap
This past weekend I drove a little over two hours to Fort Wayne, Indiana to attend the 48th Winter Fantasy convention. It’s a smaller convention with a heavy focus on Adventurers League play as it’s put on by Baldman Games. I’ve been to Winter Fantasy a few times before this, and the memories have blurred …
Miniatures Monday: All-Purpose Bugs
Half of the third level of the Scarlet Citadel is home to a clacker beetle hive. Clacker beetles are nasty buggers, with an area of effect attack that gets compounded when multiple beetles work together: “When multiple beetles clack in the same turn and create overlapping cones, each affected creature makes just one Constitution saving …
In Defense of the Stunned Condition
I was listening to the Eldritch Lorecast episode #118 this morning while walking my dogs, and towards the end of the episode, they touched on a common pain point in many 5e games: the stunned condition. Folks commonly say that it's a bad terrible no-good thing because you can't do anything and effectively lose your …
Miniatures Monday: Nautiloid and Salamanders
The winter school break has drawn to a close and I can start getting more work done, just as long as I’m not called in for jury duty this week. The fun never ends. “I’m the king of the world!” Going way back to 2022, I printed a mind flayer nautiloid and used it in …
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