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RPGs and What Not – Andy Dempz

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Tag: dungeons and dragons

Miniatures Monday: Being Present

On March 25, 2024 By adempzIn MiniaturesLeave a comment

My previous post was predictably polarizing on Reddit (and wound up inexplicably locked. Was it really low effort? I guess I could have done a copy-paste instead of linking the blog to make it look like it was more work). Some folks concurred and built upon what I said, others were upset that I would …

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Fight the System, Fight Back

On March 23, 2024 By adempzIn Uncategorized1 Comment

I sometimes see people ask questions online like, “How do I make an adventure that fits the story I want to tell?” This is usually followed by a more technical question about the structural challenges they’re facing, or a more subtle question about how to convince their players to follow the path they’re envisioning. While …

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Greater and Lesser Ogres

On March 21, 2024March 21, 2024 By adempzIn UncategorizedLeave a comment

I really have a soft spot for these bog standard monsters. Goblins, gnolls, ogres, I love them all. You know what you’re getting with an ogre, a big bruiser. The standard ogre weighs in at CR 2, and this is where our problems start: by the DMG math, it should only be CR 1. Sigh. …

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Greater and Lesser Gnolls

On March 20, 2024 By adempzIn UncategorizedLeave a comment

Ah, gnolls. I love these hyena-faced beastmenfolk (folk just sounds too cozy here for some creatures that are going to eat your face). They seem to be underutilized in 5e despite the expansion bestiaries including loads of variants. There's even an undead one! The poor gnoll withering is the weakest of the bunch, coming in …

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Greater and Lesser Goblins

On March 16, 2024March 16, 2024 By adempzIn Design WorkLeave a comment

One odd idea I’ve had is to make a bestiary for a 5e campaign that caps out at 10th level. In order to maintain the variety of monsters available, I would take the full range of monsters and cut their Challenge Ratings in half. This would solve a couple of personal quibbles with the game …

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