Continuing with the prompts from d4 Caltrops’s d100 Table of Topics to Blog About, today I’m going to start going through some of the rules-oriented ones as they pertain to my Iron Fist of the Hobgoblin King setting. In our Sunday morning Ptolus game, we play things pretty much straight as written. At the moment, …
Tag: ttrpg
Looking Back: The Barovian Book of the Dead
I have looming writing deadlines, yay! It follows that this is an ideal time to kick off a blog series that I’ve wanted to do for quite a while. I’m going to go through the adventures I’ve written and put down what I remember of them and the experience of writing them. Then I’ll read …
Continue reading Looking Back: The Barovian Book of the Dead
Fight the System, Fight Back
I sometimes see people ask questions online like, “How do I make an adventure that fits the story I want to tell?” This is usually followed by a more technical question about the structural challenges they’re facing, or a more subtle question about how to convince their players to follow the path they’re envisioning. While …
Reading Roundup
I'm still working on my 5e movement and chase mechanics post, so here's what I've been reading to bridge the gap. The New Mutants: I read through the Renewal Epic Collection and was surprised by how good it was. I honestly think it's on par with the X-Men books of that era. Christ Claremont was …
Wee 5e Mechanics
I present for your amusement and/or scorn, a variety of weirdo mechanics to look over and/or try in your fifth edition Dungeons & Dragon game, or any other dice game that they might fit into. Someday I'll make a Patreon and store these in a PDF there. Mid-vantage: For when you want things to be …
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