I sometimes see people ask questions online like, “How do I make an adventure that fits the story I want to tell?” This is usually followed by a more technical question about the structural challenges they’re facing, or a more subtle question about how to convince their players to follow the path they’re envisioning. While …
Tag: ttrpg
Reading Roundup
I'm still working on my 5e movement and chase mechanics post, so here's what I've been reading to bridge the gap. The New Mutants: I read through the Renewal Epic Collection and was surprised by how good it was. I honestly think it's on par with the X-Men books of that era. Christ Claremont was …
Wee 5e Mechanics
I present for your amusement and/or scorn, a variety of weirdo mechanics to look over and/or try in your fifth edition Dungeons & Dragon game, or any other dice game that they might fit into. Someday I'll make a Patreon and store these in a PDF there. Mid-vantage: For when you want things to be …
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